Bands show position percentiles; axis labels show current rolling values.
Dashed outline: peer average in the fixed reference. Outside = above average; inside = below average. All axes point outward for stronger results.
Player value: 2.67 Peer range: 1.68 – 4.20 xGF/60
MeanBraeden Bowman
Lower Higher (better)
Player 2.67 · mean 2.54. Higher raw values rank higher.
Rolling profile against a fixed reference group
Fixed rolling-profile reference · 430 players. Values use the same history and smoothing as the radar.
History, sample sizes & calculation
Higher radar percentiles mean stronger recorded results against the fixed reference, including older seasons. These are separate from this season’s league percentile. Each player has a different amount of covered history. Weighted minutes and attempts give recent games more influence. “Prior” is the share contributed by a frozen league baseline: it is higher when a player has less evidence, and differs by metric because each uses its own smoothing strength. It is not a confidence score.
On-ice offense · xGF/60
37.2 weighted minutes · 84% prior
On-ice defense · xGA/60
37.2 weighted minutes · 91% prior
Chance generation · ixG/60
37.2 weighted minutes · 84% prior
Shot quality · ixG/attempt
7.0 weighted attempts · 78% prior
Finishing · goals above expected/60
7.0 weighted attempts · 85% prior
History through Nov 16, 2025. Recent games count more than older games. History carries across seasons and stays unchanged while inactive. On-ice results are shared; finishing describes results rather than established talent.
Recent scoring against his own season
Recent scoring against his own season
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Every metric name opens its definition; the full list lives in Metrics.
Traditional statistics cover all situations. Supporting five-on-five analyses use completed games, raw adjustment and exposure from xG model v4. The two samples can differ.
An em dash means unavailable, not zero. A partial season remains partial. Where a panel reports evidence coverage, its rates use only the covered games. History never substitutes a different model, and a missing appearance interrupts a rolling model window.
Shot maps use the same shot model as Game Center and show which model version scored recent shots beside the rink. Older seasons can use earlier model versions. High danger means a model scoring probability of at least 0.20 on an unblocked attempt; for goalies, medium danger is 0.08 to 0.20 and low is below 0.08.
Special-team buckets include the wider recorded man-advantage and man-down states, read from the player’s own team; for a goalie, penalty kill means facing a power play. Their ranks need 100 recorded minutes and at least 30 qualified peers; below 100 minutes, penalty-kill percentiles are provisional. Playoff values have no ranks or percentiles. Team share is player ice time divided by team ice time in that situation, over the games the player dressed. Zone starts describe faceoff-started five-on-five shifts and exclude on-the-fly starts.
Penalties count events, including one for a double minor; bench and served-by roles are excluded, and victimless infractions have no drawn role. EPV added sums changes in the probability that the possessing team scores next; it is not standings points or an isolated player grade. Rolling windows never cross seasons or season types, and a missed game is not a zero-performance appearance. Career rates use summed counts and exposure, never an average of season rates; a missing contributing season withholds its career metric, and Performance begins in 2023–24.
No checked season results are available for this selection.
No checked season results are available for this selection.
No complete checked component breakdown is available for this selection.
Most often with Nic Dowd: 86 five-on-five minutes, 29.0% xG share together
Most often with Nic Dowd: 86 five-on-five minutes, 29.0% xG share together
Five-on-five · time together from shift charts (121:35 of his 5v5 ice time) · xG share together and apart
Teammate
Pos
TOI together
xG share together
GF–GA
CF%
Him without
Teammate without
Nic Dowd
C
86:15
29.0%
1–4
41.7%
61.2%
40.0%
Marc Gatcomb
C
84:57
28.8%
1–4
41.8%
62.9%
43.3%
Noah Hanifin
D
46:56
32.0%
0–2
43.0%
45.4%
54.8%
Rasmus Andersson
D
44:21
41.8%
0–4
48.2%
40.2%
52.3%
Jeremy Lauzon
D
38:02
41.0%
0–2
40.5%
40.6%
54.8%
Shea Theodore
D
36:13
51.7%
2–1
55.6%
32.3%
55.9%
Brayden McNabb
D
35:07
44.0%
2–1
49.4%
38.8%
61.5%
Parker Wotherspoon
D
25:38
46.4%
0–3
60.0%
39.4%
58.8%
Dylan Coghlan
D
17:05
9.9%
0–1
34.6%
45.9%
47.1%
Tomas Hertl
C
16:47
97.8%
1–0
80.6%
33.5%
57.4%
William Karlsson
C
13:48
60.2%
0–2
55.9%
36.9%
56.6%
Ivan Barbashev
L
12:26
64.7%
0–0
61.5%
37.9%
57.8%
Without columns are five-on-five xG share apart: him on the ice without that teammate, and the teammate without him (with this club). Bars are centred on an even 50%.
40.7%53rd of 62
Weak 40.7% on-ice expected goal share at five-on-five (53rd of 62)
Weak 40.7% on-ice expected goal share at five-on-five (53rd of 62)
Weak 3.04 on-ice expected goals against per 60 (48th of 62)
Weak 3.04 on-ice expected goals against per 60 (48th of 62)
Defensive metrics
Five-on-five on-ice suppression; individual events in all situations.
Suppression
Player
Percentile
Rank
60.20
36 / 6243rd
0.96
12 / 4474th
0.068
46 / 6226th
Puck management
Player
Percentile
Rank
1.21
20 / 6269th
2.02
11 / 6284th
0.00
T-28 / 6256th
Physical style
Player
Percentile
Rank
1.21
40 / 6236th
1.61
55 / 6211th
Context · not graded
Player value: 60.20 Peer range: 34.06 – 71.05 / 60
MeanBraeden Bowman
Lower (better)Higher
Player 60.20 · mean 56.83. Lower raw values are better.
On-ice attempts against per 60, including blocks.
Discipline & puck management
Recorded season event counts · all situations
Penaltiesnet 0
Taken 0Drawn 0
Puck eventsnet -2
Giveaways 5Takeaways 3
Blocks
3
all situations
Hits
4
all situations
3.39 power-play points per 60
3.39 power-play points per 60
Power play
17:42 recorded ice time · peers need 100 minutes
Share of team PP
26.8%
in games dressed
PP points
1
goals + assists
Unit xGF / 60
7.57
team without: 9.50
Power play rates
Player
Percentile
Rank
3.39
—
3.39
—
16.95
—
2.45
—
7.57
—
6.78
—
No rank yet
Player value: 3.39 Peer distribution not published for this axis.
Braeden Bowman
Lower Higher (better)
Player 3.39 · mean —. Higher raw values rank higher. Needs 100 minutes in this special-teams scope.
Recorded goals plus assists per 60 in this scope; widened power-play and penalty-kill scopes.
Needs 100 minutes in this special-teams scope.
Penalty kill
2:49 recorded ice time · peers need 100 minutes
Share of team PK
7.7%
in games dressed
SH points
1
goals + assists
Unit xGA / 60
3.21
team without: 6.69
Penalty kill rates
Player
Percentile
Rank
3.21
—
0.00
—
42.60
—
0.00
—
4.98
—
No rank yet
Player value: 3.21 Peer distribution not published for this axis.
Braeden Bowman
Lower (better)Higher
Player 3.21 · mean —. Lower raw values are better. Fewer than 30 qualified peers.
Raw on-ice expected goals against per 60; the Season metrics sample.
Fewer than 30 qualified peers.
13:31 TOI per game (11:25 at five-on-five · 1:37 PP · 0:15 PK)
13:31 TOI per game (11:25 at five-on-five · 1:37 PP · 0:15 PK)
Weak 0.59 individual expected goals per 60 (49th of 62)
Weak 0.59 individual expected goals per 60 (49th of 62)
Results vs expected
Five-on-five · what happened beside the chances created and allowed
Chances
Player
Percentile
Rank
2.08
54 / 6213th
3.04
48 / 6223rd
40.7
53 / 6215th
Goals
Player
Percentile
Rank
0.96
31 / 311st
3.34
24 / 3123rd
22.2
30 / 313rd
Luck & variance
Player
Percentile
Rank
3.6
31 / 311st
88.3
T-21 / 3133rd
91.97
30 / 313rd
Context · not graded
Player value: 2.08 Peer range: 1.68 – 4.06 / 60
MeanBraeden Bowman
Lower Higher (better)
Player 2.08 · mean 2.74. Higher raw values rank higher.
Raw on-ice expected goals for per 60; the Season metrics sample.
5v5 goals
2–7
for–against
5v5 expected
4.4–6.4
xG for–against
EPV added
—
Attribution unavailable
On ice vs off ice
Vegas's share with Braeden Bowman on the ice against the same team without him.
Share
On ice and off ice
On-minus-off gap in percentage points
xGF%
On ice 40.7%; off ice 56.2%.
56.240.7
-15.5
CF%
On ice 48.1%; off ice 53.7%.
53.748.1
-5.6
GF%
On ice 22.2%; off ice 65.8%.
65.822.2
-43.6
On iceOff ice
Scale 20–70% · marker at 50% · right column is the on-minus-off gap in points
Steady 4 points in the last 10 games (0.40 per game vs 0.36 this season)
Steady 4 points in the last 10 games (0.40 per game vs 0.36 this season)
0.43 points per game at home · 0.25 away
0.43 points per game at home · 0.25 away
11 games · most recent vs TBL, L 2–6: 0 G, 1 A
11 games · most recent vs TBL, L 2–6: 0 G, 1 A
Shot map
All 19 attempts
Braeden Bowman
19 attempts1.96 xG2 G
Goal2Shot on goal11Missed shot6Blocked shot0Larger dot = higher xG
Shooting by zone
Hover a row to light it up · click to pin
Zone
Att
G
xG
Goal rate
Exp.
Goals vs expected
G−xG
High slot
7
1
0.7
14.3%
10.0%
+0.3
Right circle
2
0
0.0
0.0%
1.9%
0.0
Below goal line
1
0
0.0
0.0%
4.8%
0.0
Point
1
0
0.0
0.0%
4.8%
0.0
Inner slot
8
1
1.1
12.5%
14.0%
−0.1
All zones
19
2
2.0
10.5%
10.3%
0.0
Finishing evidence. Scoring 10.5% on chances against 10.3% expected, tracking the model across 5 zones.
Sorted by goals minus expected goals. Goal rate is goals per unblocked attempt against the expected rate.
Shot profile
Context · not graded
On-net rate
68.4%
13 of 19 attempts on goal
Slot share
78.9%
15 from the inner or high slot
Average distance
19.3 ft
from the centre of the net
Rebound attempts / 60
1.21
3 this season · all situations
Shot types
19 attempts
Type
Share
Sh%
G−xG
Wrist
47.4%
14.3%
0.0
Snap
21.1%
33.3%
+0.6
Tip-in
15.8%
0.0%
−0.3
Deflected
5.3%
—
−0.1
Slap
5.3%
—
−0.2
Wrap-around
5.3%
0.0%
0.0
Share is context, not a grade. Sh% counts shots on goal only.
High-danger chances
Model goal probability ≥ 0.20
Conversion100.0%+54.4 pts vs expected
Actual100.0%
Expected45.6%
Attempts
1
5.3% of these attempts
Goals
1
50% of all goals
Expected goals
0.5
0.46 xG per attempt
G−xG
+0.5
above model
Usage by situation
Ice time, share of team ice time, scoring and scoring rate, with where shifts start.
Scope
TOI/GP
Team share
G
A
P
P/60
Five-on-five
11:25
23.2%
1
1
2
0.96
Power play
1:37
26.8%
1
0
1
3.39
Penalty kill
0:15
7.7%
0
1
1
21.30
Other
0:14
—
1
0
1
23.84
All situations
13:31
22.3%
3
2
5
2.02
Where the 5 points come from · All situations
Goals3 · 1.21/60
Primary assists2 · 0.81/60
Secondary assists0 · 0.00/60
0.0% of points are secondary assists. Peer average 16.6%. Primary points per 60 (2.02).
Zone starts 43.3% offensive of OZ + DZ · 11th percentile
Offensive 20.6%Neutral 52.4%Defensive 27.0%
Shifts
17.1 a game · 0:47 average
Zone starts: five-on-five · Shifts: all situations
2 NHL seasons: 65 games, 30 points
2 NHL seasons: 65 games, 30 points
Totals cover all situations; rates are five-on-five.
Elite90+Strong70–89Average30–69Weak10–29Poor<10Bar length is the peer percentile, so longer is always better · tick at the 50th
Player value: 0.96 Peer range: 0.40 – 3.89 / 60
MeanBraeden Bowman
Lower Higher (better)
Player 0.96 · mean 1.81. Higher raw values rank higher.
Recorded five-on-five goals plus assists per 60 minutes.
How to read these comparisons
Player values are recorded season results. Peer averages are arithmetic means of qualified players in the selected group; each row uses the same peers for its average and rank. Ranks use unrounded values, with tied players sharing a rank and the next rank skipped. Lower xG against ranks better. Bar colours are the five performance tiers; context rows are blue and not graded. Differences from the average describe the season, not isolated player impact.
Goals above expected is the raw goals-minus-xG rate, without the shrinkage used in the older finishing comparison. On-ice measures include teammates, opponents and deployment. These recorded metrics describe different quantities from the adjusted Season score components beside them.
Skaters need 20 appearances and 300 five-on-five minutes; quality and finishing also need 75 unblocked attempts. Early in a season these minimums scale down with games played so far. At least 30 peers must qualify. Playoff ranks are withheld. A reviewed axis whose own evidence fails is withheld and shown with its reason rather than ranked. These workload rules do not express statistical confidence.
Position uses the NHL listed primary position available now; it does not establish historical position or actual deployment. Broad groups are forwards, defence and goalies. This version uses the current model’s covered games only.
Season vs reference
Per game · all situations
Metric2026–27ReferenceDiff
0.180.15+0.03
0.180.33-0.15
0.360.48-0.12
1.181.39-0.21
Reference: 2025–26 · 54 games.
Each game against his own season
Points in each game, coloured by how good the game wasTrailing 10 games, per gameSeason 0.36