Jake Allen — 2020–21 stats and season rank | IceSheet
Jake Allen
New Jersey Devils·#34·Goalie · Catches left
Age 36 · 6′2″ · 197 lb · Fredericton, NB, CAN
No checked season results are available for this selection.
Games2927 startsT-25th in NHL
Record11–12–5
Save %.90733rd in NHL
GAA2.6829th in NHL
GSAx…
Shutouts0…
Career awards
×1
/
Season comparisons
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Shot locations
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T-55th in NHL
Goals saved against expectation, and where the shots came from
Goals saved against expectation, and where the shots came from
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1 award records
Stanley Cup · 2018–19
Every metric name opens its definition; the full list lives in Metrics.
Traditional statistics cover all situations. Supporting five-on-five analyses use completed games, raw adjustment and exposure from xG model v4. The two samples can differ.
An em dash means unavailable, not zero. A partial season remains partial. Where a panel reports evidence coverage, its rates use only the covered games. History never substitutes a different model, and a missing appearance interrupts a rolling model window.
Shot maps use the same shot model as Game Center and show which model version scored recent shots beside the rink. Older seasons can use earlier model versions. High danger means a model scoring probability of at least 0.20 on an unblocked attempt; for goalies, medium danger is 0.08 to 0.20 and low is below 0.08.
Special-team buckets include the wider recorded man-advantage and man-down states, read from the player’s own team; for a goalie, penalty kill means facing a power play. Their ranks need 100 recorded minutes and at least 30 qualified peers; below 100 minutes, penalty-kill percentiles are provisional. Playoff values have no ranks or percentiles. Team share is player ice time divided by team ice time in that situation, over the games the player dressed. Zone starts describe faceoff-started five-on-five shifts and exclude on-the-fly starts.
Penalties count events, including one for a double minor; bench and served-by roles are excluded, and victimless infractions have no drawn role. EPV added sums changes in the probability that the possessing team scores next; it is not standings points or an isolated player grade. Rolling windows never cross seasons or season types, and a missed game is not a zero-performance appearance. Career rates use summed counts and exposure, never an average of season rates; a missing contributing season withholds its career metric, and Performance begins in 2023–24.
58:43 TOI per game (47:05 at five-on-five · 4:42 PP · 4:54 PK)
58:43 TOI per game (47:05 at five-on-five · 4:42 PP · 4:54 PK)
Ice time and shot workload by situation.
Ice-time mix
58:43per game
5v5 Five-on-five47:05
PP Power play4:42
PK Penalty kill4:54
Other2:02
Scope
TOI/GP
SA
GA
SV%
xGA
GSAx
Five-on-five
47:05
632
55
.913
50.8
−4.2
Power play
4:42
14
1
.929
1.1
+0.1
Penalty kill
4:54
129
13
.899
15.3
+2.3
Other
2:02
43
7
.837
5.7
—
All situations
58:43
818
76
.907
73.0
−3.0
Ice time is per game played; minutes outside the three recorded scopes appear as Other. 29 all-situations games.
Jake Allen faced
1121 attempts72.98 xG76 G
Goal76Shot on goal742Missed shot303Blocked shot0Larger dot = higher xG
Stopping by zone
Zone
Att
GA
xGA
Goal rate / exp.
Prevented
High slot
355
30
32.7
8.5% / 9.2%
+2.7
Right circle
70
0
2.4
0.0% / 3.4%
+2.4
Outer slot
47
1
2.8
2.1% / 5.9%
+1.8
Left circle
55
0
1.5
0.0% / 2.7%
+1.5
Below goal line
9
0
0.3
0.0% / 3.6%
+0.3
Point
370
8
6.4
2.2% / 1.7%
−1.6
Inner slot
215
37
26.9
17.2% / 12.5%
−10.1
All zones
1,121
76
73.0
6.8% / 6.5%
−3.0
Sorted by goals prevented (xG against minus goals against). Goal rate is goals per unblocked attempt against the expected rate. Hover a row to light up those attempts on the rink.
Stopping evidence. Allowed a goal on 6.8% of attempts faced against 6.5% expected, tracking the model across 7 zones.
Shot types1,121 attempts
Type
Share
SV%
Prevented
Wrist
62.2%
.922
+2.0
Slap
11.2%
.942
−0.3
Snap
9.5%
.859
−2.2
Tip-in
9.0%
.833
−2.0
Backhand
5.6%
.875
−0.1
Deflected
1.9%
.778
+0.2
Other
0.6%
—
−0.6
Share is context, not a grade. SV% counts shots on goal only.
High-danger chancesmodel probability ≥ 0.20
Attempts faced3.2% of the selected attempts
36
Goals allowed
13
Expected goals against
9.7
Save rate
63.9%73.0% expected
Shot contextcontext · not graded
Slot share faced570 of 1,121 from the inner or high slot
50.8%
Average distance facedfrom the centre of the net
35.1 ft
Rebound attempts faced / 6058 this season · all situations
2.04
Penalty kill
facing a power play · ranked against every goalie with 100+ minutes in the situation
Save %
.899
6 of 43 with 100+ minutes
GSAx
+2.3
7 of 43 with 100+ minutes
xGA / 60
6.46
expected goals against
Shots / 60
54.41
on goal
Ice time
142:15
clears 100 minutes
Power play
his team on the power play · ranked against every goalie with 100+ minutes in the situation
Save %
.929
25 of 43 with 100+ minutes
GSAx
+0.1
25 of 43 with 100+ minutes
xGA / 60
0.50
expected goals against
Shots / 60
6.16
on goal
Ice time
136:19
clears 100 minutes
12 NHL seasons: 450 games, .906 save percentage
12 NHL seasons: 450 games, .906 save percentage
Development through the seasons
Observed history, with model gaps kept visible. Select a metric to follow its progression.
29 recorded games · 29 compatible five-on-five games · MTL
Traditional statistics use all situations. Analytical values require the same model and five-on-five scope; missing history is not estimated from older caches.
Season ledger
All covered seasons (2015–16 onward). Traditional totals are all situations; analytical columns use matching five-on-five coverage.
This season’s goalie profile has not been published yet. It appears once the season’s numbers have been reviewed.
How to read these comparisons
Each axis ranks the player against qualified peers. The dashed reference is the percentile of their arithmetic mean, which need not be the 50th percentile. Ties share a midrank.
Goalies need 15 covered appearances, 500 verified five-on-five shots on goal and 90% shot and appearance coverage; high danger also needs 50 high-danger shots, mid and low danger need 100 tier shots, and rebound suppression needs 600 eligible saves across 15 appearances with eligible saves. At least 30 goalies must qualify per axis. Playoff ranks are withheld. A reviewed axis whose own evidence fails is withheld and shown with its reason rather than ranked. These workload rules do not express statistical confidence.
Position uses the NHL listed primary position available now; it does not establish historical position or actual deployment. Broad groups are forwards, defence and goalies. This version uses the current model’s covered games only.
Season vs reference
All situations
Metric2020–21ReferenceDiff
.907.927−.020
per 60 minutes2.682.15+0.53
per game28.1727.29+0.88
Reference: 2019–20 · 24 games.
Recent-history profile
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Goalie history radar
Stopping and rebound results across recent NHL seasons, compared with a fixed goalie reference. Includes previous seasons; separate from the selected-season standing above.
Through Oct 17, 2026. Radar and percentiles use the same checked history; season ranking qualification does not hide this profile.
Bands show position percentiles; axis labels show current rolling values.
Dashed outline: peer average in the fixed reference. Outside = above average; inside = below average. All axes point outward for stronger results.
Player value: 0.41 Peer range: -0.60 – 1.49 residual per 100
MeanJake Allen
Lower Higher (better)
Player 0.41 · mean 0.49. Higher raw values rank higher.
Rolling profile against a fixed reference group
Fixed rolling-profile reference · 52 players. Values use the same history and smoothing as the radar.
History, sample sizes & calculation
Higher radar percentiles mean stronger recorded results against the fixed reference, including older seasons. These are separate from this season’s league percentile. Each player has a different amount of covered history. Weighted minutes and attempts give recent games more influence. “Prior” is the share contributed by a frozen league baseline: it is higher when a player has less evidence, and differs by metric because each uses its own smoothing strength. It is not a confidence score.
Overall stopping · residual per 100
772.4 weighted verified SOG · 56% prior
Mid-danger stopping · residual per 100
274.4 weighted verified SOG · 48% prior
Low-danger stopping · residual per 100
435.4 weighted verified SOG · 82% prior
Rebound suppression · residual per 100
694.2 weighted eligible saves · 85% prior
Verified 5v5 stopping and rebound profile. High-danger stopping is withheld; these overlapping axes are not added together.
History through Oct 17, 2026. Recent games count more than older games. History carries across seasons and stays unchanged while inactive.
Cooling .893 over the last 10 games vs .907 this season (243 saves on 272 shots)
Cooling .893 over the last 10 games vs .907 this season (243 saves on 272 shots)
Save % .900 at home · .914 away
Save % .900 at home · .914 away
29 GP · Last start: L 3–4 vs EDM (31 saves on 35 shots)
29 GP · Last start: L 3–4 vs EDM (31 saves on 35 shots)
GSAx
−4.2
Five-on-five
Expected goals against
50.8
55 allowed at five-on-five
Save percentage
.913
632 five-on-five shots
GSAx
−3.0
All situations
Saves by shot danger · five-on-five · model probability (high ≥ 0.20)
Danger
Shots
Share
Saves
Goals against
Save %
GSAx
High danger
20
3%
12
8
.600
−2.2
Medium danger
167
26%
137
30
.820
−3.5
Low danger
445
70%
428
17
.962
+1.5
Consistency · 27 starts · vs 0 qualified goalies
Quality starts12 of 27 starts at or above the league's .908 (or .885 on 20 shots or fewer)44.4%
Not in the qualified pool
Starts above expected14 starts with positive five-on-five GSAx51.9%
Not in the qualified pool
Really bad starts2 starts under .850, as a share of starts7.4%
Not in the qualified pool
Danger & rebounds · vs 0 qualified goalies
5v5 save %632 five-on-five shots on goal.913
Not in the qualified pool
High-danger save %20 five-on-five shots on goal with model probability ≥ 0.20.600
Not in the qualified pool
High-danger GSAx5.8 expected on 22 attempts, 8 allowed−2.2
Not in the qualified pool
Rebound GSAx65 rebound shots faced, 5 allowed · all situations+2.4
Not in the qualified pool
Freeze rate225 of 742 saves ended in a goalie stoppage · style, not graded30.3%
Context · not ranked
.899 on the penalty kill (129 shots, +2.3 GSAx)
.899 on the penalty kill (129 shots, +2.3 GSAx)
Each start against his own season
Save % in each game, coloured by how good the game wasTrailing 10 gamesSeason .907
Save %
.893
243 saves on 272 shots
Record
4–5–1
team result in his games
5v5 GSAx
−4.8
expected goals against minus goals
GAA
2.99
goals against per 60
Quality starts
2 of 9
starts at or above .907
Tiles cover the last 10 games.
Every appearance · rest counts days off before the game; the playoff field is the standings' top three per division plus two wild cards
Split
GP
W–L–OTL
SA
SV%
5v5 GSAx
Goal support / GP
Venue
Home
14
5–6–3
410
.900
−7.5
2.21
Away
15
6–7–2
407
.914
+3.3
2.40
Rest
Back-to-back
2
0–2–0
46
.913
0.0
2.00
1 day of rest
11
4–6–1
313
.885
−7.8
2.27
2+ days of rest
15
6–5–4
432
.919
+2.9
2.33
Recent
Last 10
10
4–5–1
272
.893
−4.8
2.50
By period and score state
Split
SA
GA
SV%
GSAx
Period
1st period
251
23
.908
−1.5
2nd period
280
24
.914
+1.7
3rd period
273
29
.894
−4.1
Overtime
14
0
1.000
+2.6
Score state · his team
Leading
216
23
.894
−3.7
Tied
279
26
.907
−0.5
Trailing
323
27
.916
+2.9
From play-by-play; shootouts excluded. Shots on goal he faced; GSAx is expected goals on attempts faced minus goals.
2.23 expected goals against per 60 at five-on-five in front of him · 2.37 goals of support per 60
2.23 expected goals against per 60 at five-on-five in front of him · 2.37 goals of support per 60
Defense in front
Five-on-five, per 60 of his ice time · context, not a grade of the goalie
xGA / 60
2.23
expected goals against
Shots on goal faced / 60
27.78
all danger tiers
High-danger shots faced / 60
7.47
workload danger tiers
Goal support
His 27 starts · team goals while the game was his
Goal support / 60
2.37
team goals per 60 of his ice time
Record in his starts
11–11–5
team result
Losses with ≤2 goals of support
14
regulation and overtime
Official totals; expected-goal columns are five-on-five.