Carter Hart — 2020–21 stats and season rank | IceSheet
Carter Hart
Vegas Golden Knights·#79·Goalie · Catches left
Age 28 · 6′2″ · 196 lb · Sherwood Park, AB, CAN
No checked season results are available for this selection.
Games2725 startsT-28th in NHL
Record9–11–5
Save %.87765th in NHL
GAA3.6766th in NHL
GSAx…
Shutouts1…
/
Season comparisons
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Shot locations
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T-38th in NHL
Goals saved against expectation, and where the shots came from
Goals saved against expectation, and where the shots came from
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Every metric name opens its definition; the full list lives in Metrics.
Traditional statistics cover all situations. Supporting five-on-five analyses use completed games, raw adjustment and exposure from xG model v4. The two samples can differ.
An em dash means unavailable, not zero. A partial season remains partial. Where a panel reports evidence coverage, its rates use only the covered games. History never substitutes a different model, and a missing appearance interrupts a rolling model window.
Shot maps use the same shot model as Game Center and show which model version scored recent shots beside the rink. Older seasons can use earlier model versions. High danger means a model scoring probability of at least 0.20 on an unblocked attempt; for goalies, medium danger is 0.08 to 0.20 and low is below 0.08.
Special-team buckets include the wider recorded man-advantage and man-down states, read from the player’s own team; for a goalie, penalty kill means facing a power play. Their ranks need 100 recorded minutes and at least 30 qualified peers; below 100 minutes, penalty-kill percentiles are provisional. Playoff values have no ranks or percentiles. Team share is player ice time divided by team ice time in that situation, over the games the player dressed. Zone starts describe faceoff-started five-on-five shifts and exclude on-the-fly starts.
Penalties count events, including one for a double minor; bench and served-by roles are excluded, and victimless infractions have no drawn role. EPV added sums changes in the probability that the possessing team scores next; it is not standings points or an isolated player grade. Rolling windows never cross seasons or season types, and a missed game is not a zero-performance appearance. Career rates use summed counts and exposure, never an average of season rates; a missing contributing season withholds its career metric, and Performance begins in 2023–24.
53:56 TOI per game (43:02 at five-on-five · 4:34 PP · 4:42 PK)
53:56 TOI per game (43:02 at five-on-five · 4:34 PP · 4:42 PK)
Ice time and shot workload by situation.
Ice-time mix
53:56per game
5v5 Five-on-five43:02
PP Power play4:34
PK Penalty kill4:42
Other1:38
Scope
TOI/GP
SA
GA
SV%
xGA
GSAx
Five-on-five
43:02
569
64
.888
46.1
−17.9
Power play
4:34
24
2
.917
1.8
−0.2
Penalty kill
4:42
106
23
.783
13.6
−9.4
Other
1:38
22
0
1.000
3.5
+3.5
All situations
53:56
721
89
.877
65.0
−24.0
Ice time is per game played; minutes outside the three recorded scopes appear as Other. 27 all-situations games.
Carter Hart faced
982 attempts70.31 xG95 G
Goal95Shot on goal641Missed shot246Blocked shot0Larger dot = higher xG
Stopping by zone
Zone
Att
GA
xGA
Goal rate / exp.
Prevented
Point
331
5
6.9
1.5% / 2.1%
+1.9
Below goal line
2
0
0.1
0.0% / 3.7%
+0.1
Right circle
72
2
1.8
2.8% / 2.6%
−0.2
Left circle
49
2
1.3
4.1% / 2.7%
−0.7
Outer slot
61
9
5.0
14.8% / 8.2%
−4.0
High slot
240
29
24.7
12.1% / 10.3%
−4.3
Inner slot
227
48
30.5
21.1% / 13.4%
−17.5
All zones
982
95
70.3
9.7% / 7.2%
−24.7
Sorted by goals prevented (xG against minus goals against). Goal rate is goals per unblocked attempt against the expected rate. Hover a row to light up those attempts on the rink.
Stopping evidence. Allowed a goal on 9.7% of attempts faced vs 7.2% expected (2.5 points more), with the most goals above expectation from the inner slot.
Shot types982 attempts
Type
Share
SV%
Prevented
Wrist
55.8%
.874
−13.0
Slap
14.1%
.916
−1.9
Snap
13.7%
.838
−7.3
Backhand
7.3%
.836
−2.9
Tip-in
5.8%
.818
−1.6
Deflected
2.3%
.923
+1.4
Other
0.9%
—
+0.5
Share is context, not a grade. SV% counts shots on goal only.
High-danger chancesmodel probability ≥ 0.20
Attempts faced5.7% of the selected attempts
56
Goals allowed
20
Expected goals against
14.6
Save rate
64.3%73.9% expected
Shot contextcontext · not graded
Slot share faced467 of 982 from the inner or high slot
47.6%
Average distance facedfrom the centre of the net
34.0 ft
Rebound attempts faced / 6061 this season · all situations
2.51
Penalty kill
facing a power play · ranked against every goalie with 100+ minutes in the situation
Save %
.783
43 of 43 with 100+ minutes
GSAx
−9.4
43 of 43 with 100+ minutes
xGA / 60
6.43
expected goals against
Shots / 60
50.03
on goal
Ice time
127:07
clears 100 minutes
Power play
his team on the power play · ranked against every goalie with 100+ minutes in the situation
Save %
.917
28 of 43 with 100+ minutes
GSAx
−0.2
31 of 43 with 100+ minutes
xGA / 60
0.86
expected goals against
Shots / 60
11.69
on goal
Ice time
123:14
clears 100 minutes
8 NHL seasons: 251 games, .905 save percentage
8 NHL seasons: 251 games, .905 save percentage
Development through the seasons
Observed history, with model gaps kept visible. Select a metric to follow its progression.
27 recorded games · 27 compatible five-on-five games · PHI
Traditional statistics use all situations. Analytical values require the same model and five-on-five scope; missing history is not estimated from older caches.
Season ledger
All covered seasons (2015–16 onward). Traditional totals are all situations; analytical columns use matching five-on-five coverage.
This season’s goalie profile has not been published yet. It appears once the season’s numbers have been reviewed.
How to read these comparisons
Each axis ranks the player against qualified peers. The dashed reference is the percentile of their arithmetic mean, which need not be the 50th percentile. Ties share a midrank.
Goalies need 15 covered appearances, 500 verified five-on-five shots on goal and 90% shot and appearance coverage; high danger also needs 50 high-danger shots, mid and low danger need 100 tier shots, and rebound suppression needs 600 eligible saves across 15 appearances with eligible saves. At least 30 goalies must qualify per axis. Playoff ranks are withheld. A reviewed axis whose own evidence fails is withheld and shown with its reason rather than ranked. These workload rules do not express statistical confidence.
Position uses the NHL listed primary position available now; it does not establish historical position or actual deployment. Broad groups are forwards, defence and goalies. This version uses the current model’s covered games only.
Season vs reference
All situations
Metric2020–21ReferenceDiff
.877.914−.037
per 60 minutes3.672.42+1.25
per game26.7025.58+1.12
Reference: 2019–20 · 43 games.
Recent-history profile
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Goalie history radar
Stopping and rebound results across recent NHL seasons, compared with a fixed goalie reference. Includes previous seasons; separate from the selected-season standing above.
Through Oct 15, 2026. Radar and percentiles use the same checked history; season ranking qualification does not hide this profile.
Bands show position percentiles; axis labels show current rolling values.
Dashed outline: peer average in the fixed reference. Outside = above average; inside = below average. All axes point outward for stronger results.
Player value: 0.01 Peer range: -0.60 – 1.49 residual per 100
MeanCarter Hart
Lower Higher (better)
Player 0.01 · mean 0.49. Higher raw values rank higher.
Rolling profile against a fixed reference group
Fixed rolling-profile reference · 52 players. Values use the same history and smoothing as the radar.
History, sample sizes & calculation
Higher radar percentiles mean stronger recorded results against the fixed reference, including older seasons. These are separate from this season’s league percentile. Each player has a different amount of covered history. Weighted minutes and attempts give recent games more influence. “Prior” is the share contributed by a frozen league baseline: it is higher when a player has less evidence, and differs by metric because each uses its own smoothing strength. It is not a confidence score.
Overall stopping · residual per 100
322.5 weighted verified SOG · 76% prior
Mid-danger stopping · residual per 100
111.9 weighted verified SOG · 69% prior
Low-danger stopping · residual per 100
192.6 weighted verified SOG · 91% prior
Rebound suppression · residual per 100
285.6 weighted eligible saves · 93% prior
Verified 5v5 stopping and rebound profile. High-danger stopping is withheld; these overlapping axes are not added together.
History through Oct 15, 2026. Recent games count more than older games. History carries across seasons and stays unchanged while inactive.
Cooling .862 over the last 10 games vs .877 this season (212 saves on 246 shots)
Cooling .862 over the last 10 games vs .877 this season (212 saves on 246 shots)
Save % .876 at home · .877 away
Save % .876 at home · .877 away
27 GP · Last start: W 2–1 at PIT (31 saves on 32 shots)
27 GP · Last start: W 2–1 at PIT (31 saves on 32 shots)
GSAx
−17.9
Five-on-five
Expected goals against
46.1
64 allowed at five-on-five
Save percentage
.888
569 five-on-five shots
GSAx
−24.0
All situations
Saves by shot danger · five-on-five · model probability (high ≥ 0.20)
Danger
Shots
Share
Saves
Goals against
Save %
GSAx
High danger
29
5%
16
13
.552
−6.1
Medium danger
157
28%
130
27
.828
−3.7
Low danger
383
67%
359
24
.937
−8.1
Consistency · 25 starts · vs 0 qualified goalies
Quality starts9 of 25 starts at or above the league's .908 (or .885 on 20 shots or fewer)36.0%
Not in the qualified pool
Starts above expected8 starts with positive five-on-five GSAx32.0%
Not in the qualified pool
Really bad starts8 starts under .850, as a share of starts32.0%
Not in the qualified pool
Danger & rebounds · vs 0 qualified goalies
5v5 save %569 five-on-five shots on goal.888
Not in the qualified pool
High-danger save %29 five-on-five shots on goal with model probability ≥ 0.20.552
Not in the qualified pool
High-danger GSAx6.9 expected on 29 attempts, 13 allowed−6.1
Not in the qualified pool
Rebound GSAx55 rebound shots faced, 8 allowed · all situations−3.3
Not in the qualified pool
Freeze rate181 of 632 saves ended in a goalie stoppage · style, not graded28.6%
Context · not ranked
.783 on the penalty kill (106 shots, −9.4 GSAx)
.783 on the penalty kill (106 shots, −9.4 GSAx)
Each start against his own season
Save % in each game, coloured by how good the game wasTrailing 10 gamesSeason .877
Save %
.862
212 saves on 246 shots
Record
2–6–2
team result in his games
5v5 GSAx
−7.0
expected goals against minus goals
GAA
3.75
goals against per 60
Quality starts
3 of 9
starts at or above .907
Tiles cover the last 10 games.
Every appearance · rest counts days off before the game; the playoff field is the standings' top three per division plus two wild cards
Split
GP
W–L–OTL
SA
SV%
5v5 GSAx
Goal support / GP
Venue
Home
13
4–7–2
331
.876
−7.0
3.15
Away
14
6–5–3
390
.877
−10.9
2.79
Rest
Back-to-back
1
1–0–0
25
.880
−1.7
4.00
1 day of rest
10
4–5–1
224
.826
−12.8
2.70
2+ days of rest
15
4–7–4
438
.900
−3.3
2.87
Recent
Last 10
10
2–6–2
246
.862
−7.0
2.20
By period and score state
Split
SA
GA
SV%
GSAx
Period
1st period
234
28
.880
−7.3
2nd period
257
36
.860
−14.0
3rd period
210
25
.881
−6.0
Overtime
20
0
1.000
+3.7
Score state · his team
Leading
189
25
.868
−8.4
Tied
302
27
.911
+0.3
Trailing
230
37
.839
−15.5
From play-by-play; shootouts excluded. Shots on goal he faced; GSAx is expected goals on attempts faced minus goals.
2.38 expected goals against per 60 at five-on-five in front of him · 3.28 goals of support per 60
2.38 expected goals against per 60 at five-on-five in front of him · 3.28 goals of support per 60
Defense in front
Five-on-five, per 60 of his ice time · context, not a grade of the goalie
xGA / 60
2.38
expected goals against
Shots on goal faced / 60
29.39
all danger tiers
High-danger shots faced / 60
8.47
workload danger tiers
Goal support
His 25 starts · team goals while the game was his
Goal support / 60
3.28
team goals per 60 of his ice time
Record in his starts
10–10–5
team result
Losses with ≤2 goals of support
9
regulation and overtime
Official totals; expected-goal columns are five-on-five.