Scottie Upshall — 2015–16 stats and season rank | IceSheet
Scottie Upshall
Team not recorded·#9·Right wing · Shoots left
Age 43 · 6′0″ · 200 lb · Fort McMurray, AB, CAN
No checked season results are available for this selection.
Games70T-340th in NHL
Goals60.09/GPT-353rd in NHL
Assists80.11/GPT-436th in NHL
Points140.20/GPT-418th in NHL
P / GP0.20T-556th in NHL
Avg TOI10:57…
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T-728th in NHL
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Rolling Radar
Recent NHL history, carried across seasons. The radar compares this broader profile with a fixed position-group reference.
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Scottie Upshall
148 attempts9.81 xG6 G
Goal6Shot on goal107Missed shot35Blocked shot0Larger dot = higher xG
Shooting by zone
Zone
Shots
xG
Goals
S%
High slot
41
3.9
2
4.9%
Inner slot
32
3.7
3
9.4%
Left circle
24
0.4
0
0.0%
Point
24
0.5
0
0.0%
Outer slot
14
1.1
1
7.1%
Right circle
13
0.2
0
0.0%
Hover or focus a row to light up those attempts on the rink.
Finishing evidence. Scoring 4.1% on chances vs 6.6% expected (−2.6 points), with the largest shortfall in the high slot.
Shot types148 attempts
Wrist73%
Snap14%
Backhand7%
Slap3%
Tip-in2%
Deflected1%
High-danger chances
Expected
4.8
Goals
4
Conversion
8.7%
Model 10.3%
46 high-danger attempts · Model is the expected conversion on those attempts.
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Every metric name opens its definition; the full list lives in Metrics.
Traditional statistics cover all situations. Supporting five-on-five analyses use completed games, raw adjustment and exposure from xG model v4. The two samples can differ.
An em dash means unavailable, not zero. A partial season remains partial. Where a panel reports evidence coverage, its rates use only the covered games. History never substitutes a different model, and a missing appearance interrupts a rolling model window.
Shot maps use the same shot model as Game Center and show which model version scored recent shots beside the rink. Older seasons can use earlier model versions. High danger means a model scoring probability of at least 0.20 on an unblocked attempt; for goalies, medium danger is 0.08 to 0.20 and low is below 0.08.
Special-team buckets include the wider recorded man-advantage and man-down states, read from the player’s own team; for a goalie, penalty kill means facing a power play. Their ranks need 100 recorded minutes and at least 30 qualified peers; below 100 minutes, penalty-kill percentiles are provisional. Playoff values have no ranks or percentiles. Team share is player ice time divided by team ice time in that situation, over the games the player dressed. Zone starts describe faceoff-started five-on-five shifts and exclude on-the-fly starts.
Penalties count events, including one for a double minor; bench and served-by roles are excluded, and victimless infractions have no drawn role. EPV added sums changes in the probability that the possessing team scores next; it is not standings points or an isolated player grade. Rolling windows never cross seasons or season types, and a missed game is not a zero-performance appearance. Career rates use summed counts and exposure, never an average of season rates; a missing contributing season withholds its career metric, and Performance begins in 2023–24.
Shading: peer percentile that season. Bold: career high.
Season metrics
2015–16 · five-on-five · against qualified peers
Production
Player
Percentile
Rank
0.99
86 / 102
0.54
57 / 102
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—
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Shooting & finishing
Player
Percentile
Rank
0.79
23 / 102
9.70
12 / 102
15.54
18 / 102
0.063
68 / 87
-0.25
67 / 87
Above averageNear averageBelow averageBars and shaded cells show peer percentile, so more is always better · tick at the 50th
Player value: 0.99 Peer range: 0.36 – 2.75 / 60
MeanScottie Upshall
Lower Higher (better)
Player 0.99 · mean 1.45. Higher raw values rank higher.
Recorded five-on-five goals plus assists per 60 minutes.
How to read these comparisons
Player values are recorded season results. Peer averages are arithmetic means of qualified players in the selected group; each row uses the same peers for its average and rank. Ranks use unrounded values, with tied players sharing a rank and the next rank skipped. Lower xG against ranks better. Green/red differences show favorable/unfavorable values versus average, not isolated player impact. Brass marks top-ten ranks.
Goals above expected is the raw goals-minus-xG rate, without the shrinkage used in the older finishing comparison. On-ice measures include teammates, opponents and deployment. These recorded metrics describe different quantities from the adjusted Season score components beside them.
Skaters need 20 appearances and 300 five-on-five minutes; quality and finishing also need 75 unblocked attempts. Early in a season these minimums scale down with games played so far. At least 30 peers must qualify. Playoff ranks are withheld. A reviewed axis whose own evidence fails is withheld and shown with its reason rather than ranked. These workload rules do not express statistical confidence.
Position uses the NHL listed primary position available now; it does not establish historical position or actual deployment. Broad groups are forwards, defence and goalies. This version uses the current model’s covered games only.
Recent form
Trailing ten appearances. Shaded games have fewer than ten in the window.
Trailing 10 games · Points / gamePoints in each gameSeason points / game
0.40 P / GP
Apr 9, 2016vs WSH
Trailing 10 · Points / game
0.40
Points in this game
0
Season points / game
0.20
10 appearances in window10 with five-on-five model coverage