Derek Grant — 2020–21 stats and season rank | IceSheet
Derek Grant
Team not recorded·#38·Center · Shoots left
Age 36 · 6′3″ · 210 lb · Abbotsford, BC, CAN
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Games46T-361st in NHL
Goals60.13/GP▼0.14T-296th in NHL
Assists90.20/GP▲0.02T-347th in NHL
Points150.33/GP▼0.12…
P / GP0.33▼0.12…
Avg TOI14:34…
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T-334th in NHL
413th in NHL
488th in NHL
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Rolling Radar
Recent NHL history, carried across seasons. The radar compares this broader profile with a fixed position-group reference.
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Derek Grant
97 attempts5.65 xG6 G
Goal6Shot on goal60Missed shot31Blocked shot0Larger dot = higher xG
Shooting by zone
Zone
Shots
xG
Goals
S%
High slot
29
2.7
2
6.9%
Point
23
0.3
0
0.0%
Inner slot
22
1.9
3
13.6%
Left circle
10
0.3
1
10.0%
Outer slot
6
0.3
0
0.0%
Right circle
6
0.1
0
0.0%
Below goal line
1
0.0
0
0.0%
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Finishing evidence. Scoring 6.2% on chances against 5.8% expected, tracking the model across 7 zones.
Shot types97 attempts
Wrist64%
Snap10%
Tip-in10%
Backhand7%
Slap7%
Deflected1%
High-danger chances
Expected
2.3
Goals
3
Conversion
10.3%
Model 7.8%
29 high-danger attempts · Model is the expected conversion on those attempts.
Recent form
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Season vs reference
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Every metric name opens its definition; the full list lives in Metrics.
Traditional statistics cover all situations. Supporting five-on-five analyses use completed games, raw adjustment and exposure from xG model v4. The two samples can differ.
An em dash means unavailable, not zero. A partial season remains partial. Where a panel reports evidence coverage, its rates use only the covered games. History never substitutes a different model, and a missing appearance interrupts a rolling model window.
Shot maps use the same shot model as Game Center and show which model version scored recent shots beside the rink. Older seasons can use earlier model versions. High danger means a model scoring probability of at least 0.20 on an unblocked attempt; for goalies, medium danger is 0.08 to 0.20 and low is below 0.08.
Special-team buckets include the wider recorded man-advantage and man-down states, read from the player’s own team; for a goalie, penalty kill means facing a power play. Their ranks need 100 recorded minutes and at least 30 qualified peers; below 100 minutes, penalty-kill percentiles are provisional. Playoff values have no ranks or percentiles. Team share is player ice time divided by team ice time in that situation, over the games the player dressed. Zone starts describe faceoff-started five-on-five shifts and exclude on-the-fly starts.
Penalties count events, including one for a double minor; bench and served-by roles are excluded, and victimless infractions have no drawn role. EPV added sums changes in the probability that the possessing team scores next; it is not standings points or an isolated player grade. Rolling windows never cross seasons or season types, and a missed game is not a zero-performance appearance. Career rates use summed counts and exposure, never an average of season rates; a missing contributing season withholds its career metric, and Performance begins in 2023–24.
Shading: peer percentile that season. Bold: career high.
Season metrics
2020–21 · five-on-five · against qualified peers
Production
Player
Percentile
Rank
1.26
123 / 185
0.46
126 / 185
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Shooting & finishing
Player
Percentile
Rank
0.49
154 / 185
6.18
83 / 185
12.14
40 / 185
0.052
108 / 109
-0.03
60 / 109
Above averageNear averageBelow averageBars and shaded cells show peer percentile, so more is always better · tick at the 50th
Player value: 1.26 Peer range: 0.48 – 3.58 / 60
MeanDerek Grant
Lower Higher (better)
Player 1.26 · mean 1.55. Higher raw values rank higher.
Recorded five-on-five goals plus assists per 60 minutes.
How to read these comparisons
Player values are recorded season results. Peer averages are arithmetic means of qualified players in the selected group; each row uses the same peers for its average and rank. Ranks use unrounded values, with tied players sharing a rank and the next rank skipped. Lower xG against ranks better. Green/red differences show favorable/unfavorable values versus average, not isolated player impact. Brass marks top-ten ranks.
Goals above expected is the raw goals-minus-xG rate, without the shrinkage used in the older finishing comparison. On-ice measures include teammates, opponents and deployment. These recorded metrics describe different quantities from the adjusted Season score components beside them.
Skaters need 20 appearances and 300 five-on-five minutes; quality and finishing also need 75 unblocked attempts. Early in a season these minimums scale down with games played so far. At least 30 peers must qualify. Playoff ranks are withheld. A reviewed axis whose own evidence fails is withheld and shown with its reason rather than ranked. These workload rules do not express statistical confidence.
Position uses the NHL listed primary position available now; it does not establish historical position or actual deployment. Broad groups are forwards, defence and goalies. This version uses the current model’s covered games only.
Recent form
Trailing ten appearances. Shaded games have fewer than ten in the window.
Trailing 10 games · Points / gamePoints in each gameSeason points / game
0.20 P / GP
May 7, 2021@ MIN
Trailing 10 · Points / game
0.20
Points in this game
1
Season points / game
0.33
10 appearances in window10 with five-on-five model coverage