Bands show position percentiles; axis labels show current rolling values.
Dashed outline: peer average in the fixed reference. Outside = above average; inside = below average. All axes point outward for stronger results.
Player value: 2.92 Peer range: 2.11 – 3.69 xGF/60
MeanLane Hutson
Lower Higher (better)
Player 2.92 · mean 2.54. Higher raw values rank higher.
Rolling profile against a fixed reference group
Fixed rolling-profile reference · 239 players. Values use the same history and smoothing as the radar.
History, sample sizes & calculation
Higher radar percentiles mean stronger recorded results against the fixed reference, including older seasons. These are separate from this season’s league percentile. Each player has a different amount of covered history. Weighted minutes and attempts give recent games more influence. “Prior” is the share contributed by a frozen league baseline: it is higher when a player has less evidence, and differs by metric because each uses its own smoothing strength. It is not a confidence score.
On-ice offense · xGF/60
1466.5 weighted minutes · 21% prior
On-ice defense · xGA/60
1466.5 weighted minutes · 21% prior
Chance generation · ixG/60
1466.5 weighted minutes · 12% prior
Shot quality · ixG/attempt
132.4 weighted attempts · 27% prior
Finishing · goals above expected/60
132.4 weighted attempts · 23% prior
History through Oct 17, 2026. Recent games count more than older games. History carries across seasons and stays unchanged while inactive. On-ice results are shared; finishing describes results rather than established talent.
Recent scoring against his own season
Recent scoring against his own season
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1 award records
Calder Memorial Trophy · 2024–25
Every metric name opens its definition; the full list lives in Metrics.
Traditional statistics cover all situations. Supporting five-on-five analyses use completed games, raw adjustment and exposure from xG model v4. The two samples can differ.
An em dash means unavailable, not zero. A partial season remains partial. Where a panel reports evidence coverage, its rates use only the covered games. History never substitutes a different model, and a missing appearance interrupts a rolling model window.
Shot maps use the same shot model as Game Center and show which model version scored recent shots beside the rink. Older seasons can use earlier model versions. High danger means a model scoring probability of at least 0.20 on an unblocked attempt; for goalies, medium danger is 0.08 to 0.20 and low is below 0.08.
Special-team buckets include the wider recorded man-advantage and man-down states, read from the player’s own team; for a goalie, penalty kill means facing a power play. Their ranks need 100 recorded minutes and at least 30 qualified peers; below 100 minutes, penalty-kill percentiles are provisional. Playoff values have no ranks or percentiles. Team share is player ice time divided by team ice time in that situation, over the games the player dressed. Zone starts describe faceoff-started five-on-five shifts and exclude on-the-fly starts.
Penalties count events, including one for a double minor; bench and served-by roles are excluded, and victimless infractions have no drawn role. EPV added sums changes in the probability that the possessing team scores next; it is not standings points or an isolated player grade. Rolling windows never cross seasons or season types, and a missed game is not a zero-performance appearance. Career rates use summed counts and exposure, never an average of season rates; a missing contributing season withholds its career metric, and Performance begins in 2023–24.
Expected goals against while the player is on the ice (fewer is better)
Chance creation
Expected goals from the player’s own shots
Finishing
Goals minus expected goals on the player’s own shots
Assisting
Primary assists plus half of secondary assists
Each is measured against expectation, per 60 rated minutes: plus is above, minus below.
How this is calculated
Score breakdown
Component
Weight
Scaled
Contribution
Offense
25%
0.374
+0.093
Defense
25%
0.105
+0.026
Chance creation
20%
0.022
+0.004
Finishing
10%
0.043
+0.004
Assisting
20%
0.506
+0.101
Performance rate
0.230
Per 60 rated minutes, over the scored appearances. Each component is scaled separately, then weighted; the contributions add to the performance rate at full precision, so rounded figures may differ.
Scoring
Season grade is the qualified peer percentile on the same letter bands as Game Grade — A+ ≥88, A ≥78, A− ≥68, B+ ≥58, B ≥50, B− ≥42, C+ ≥35, C ≥28, C− ≥22, D ≥15, F below 15 — and needs qualification plus at least 30 eligible peers. The letter describes this season’s performance, not permanent ability.
Comparisons
Rank and component percentiles compare this season’s qualified defensemen on unrounded rates over every checked appearance; Game Grade compares one appearance with frozen historical games.
Component percentiles are never averaged into the score. Recent history is optional, from up to three completed prior seasons; small samples are provisional.
Coverage
Qualification: 29 covered appearances, 574.0 rated minutes, and 90% appearance and workload coverage. Minimums advance with league progress; valid low-sample results stay visible.
Rated minutes exclude play with a goalie pulled: 52.5 min excluded; official TOI 1949.3 min.
Coverage: complete. Updated .
Method
Five weighted components add to the performance rate. Five-on-five offense and defense account for recorded teammates, opponents and game state, so shared on-ice results are not isolated individual ability. Finishing is scored against the shot model’s historical-shooter expectation and assisting counts primary assists plus half of secondary assists; both use the strength baseline, chance creation its positional baseline.
Legacy rating
Legacy season score: 86.4 / 100. The fixed exposure baseline is 50; this is separate from the season peer grade.
2025–26 playoffs
Official playoff totals · no peer ranks, since playoff samples are too small for a fair comparison
Games
19
25:27 per game
Goals
3
2 on the power play
Assists
13
official
Points
16
11 power-play points
Plus-minus
-3
even strength and shorthanded
Shots
30
10.0% shooting
Playoff games
Official totals; expected-goal columns are five-on-five.
Strong 0.25 individual expected goals per 60 (37th of 236)
Strong 0.25 individual expected goals per 60 (37th of 236)
55.3%29th of 236
Strong 55.3% on-ice expected goal share at five-on-five (29th of 236)
Strong 55.3% on-ice expected goal share at five-on-five (29th of 236)
Average 2.41 on-ice expected goals against per 60 (91st of 236)
Average 2.41 on-ice expected goals against per 60 (91st of 236)
Defensive metrics
Five-on-five on-ice suppression; individual events in all situations.
Suppression
Player
Percentile
Rank
52.33
37 / 23685th
1.86
182 / 21817th
0.066
218 / 2368th
Puck management
Player
Percentile
Rank
1.32
19 / 23692nd
2.86
79 / 23667th
0.15
20 / 23692nd
Physical style
Player
Percentile
Rank
4.22
113 / 23652nd
0.95
208 / 23612th
Context · not graded
Player value: 52.33 Peer range: 44.41 – 72.03 / 60
MeanLane Hutson
Lower (better)Higher
Player 52.33 · mean 56.97. Lower raw values are better.
On-ice attempts against per 60, including blocks.
Evidence coverage: high danger 76 of 82 games.
Discipline & puck management
Recorded season event counts · all situations
Penaltiesnet +5
Taken 17Drawn 22
Puck eventsnet -50
Giveaways 93Takeaways 43
Blocks
137
all situations
Hits
31
all situations
Average 4.37 power-play points per 60 (27th of 52)
Average 4.37 power-play points per 60 (27th of 52)
Power play
274:46 recorded ice time · peers need 100 minutes
Share of team PP
68.6%
in games dressed
PP points
20
goals + assists
Unit xGF / 60
8.69
team without: 7.78
Power play rates
Player
Percentile
Rank
4.37
27 / 5249th
1.75
44 / 5216th
3.93
52 / 521st
0.49
48 / 528th
8.69
21 / 5261st
9.86
10 / 5282nd
Player value: 4.37 Peer range: 0.50 – 7.96 / 60
MeanLane Hutson
Lower Higher (better)
Player 4.37 · mean 4.55. Higher raw values rank higher.
Recorded goals plus assists per 60 in this scope; widened power-play and penalty-kill scopes.
Evidence coverage: goals 78 of 80 games.
Penalty kill
38:50 recorded ice time · peers need 100 minutes
Share of team PK
9.4%
in games dressed
SH points
0
goals + assists
Unit xGA / 60
8.05
team without: 9.47
Penalty kill rates
Player
Percentile
Rank
8.05
—
4.64
—
84.98
—
13.91
—
0.82
—
No rank yet
Player value: 8.05 Peer range: 5.36 – 11.97 / 60
MeanLane Hutson
Lower (better)Higher
Player 8.05 · mean 8.57. Lower raw values are better. Provisional PK percentile: under 100 recorded minutes. Smaller samples are less reliable; official ranks need 100 minutes.
Raw on-ice expected goals against per 60; the Season metrics sample.
Provisional PK percentile: under 100 recorded minutes. Smaller samples are less reliable; official ranks need 100 minutes.
23:46 TOI per game (18:21 at five-on-five · 3:21 PP · 0:28 PK)
23:46 TOI per game (18:21 at five-on-five · 3:21 PP · 0:28 PK)
Elite offense and playmaking — highlighted by 2.98 on-ice expected goals for per 60 (18th of 236).
Results vs expected
Five-on-five · what happened beside the chances created and allowed
Chances
Player
Percentile
Rank
2.98
18 / 23693rd
2.41
91 / 23662nd
55.3
29 / 23688th
Goals
Player
Percentile
Rank
3.75
1 / 18599th
2.09
29 / 18585th
64.2
4 / 18598th
Luck & variance
Player
Percentile
Rank
13.8
1 / 18599th
91.2
48 / 18574th
105.01
3 / 18599th
Context · not graded
Player value: 2.98 Peer range: 1.74 – 3.48 / 60
MeanLane Hutson
Lower Higher (better)
Player 2.98 · mean 2.46. Higher raw values rank higher.
Raw on-ice expected goals for per 60; the Season metrics sample.
5v5 goals
88–49
77 of 82 games
5v5 expected
74.7–60.4
xG for–against
EPV added
+1.88
81 attributed games · all situations
On ice vs off ice
Montreal's share with Lane Hutson on the ice against the same team without him.
Share
On ice and off ice
On-minus-off gap in percentage points
xGF%
On ice 55.3%; off ice 45.9%.
45.955.3
+9.4
CF%
On ice 52.9%; off ice 46.1%.
46.152.9
+6.8
GF%
On ice 64.2%; off ice 46.8%.
46.864.2
+17.5
On iceOff ice
Scale 40–65% · marker at 50% · right column is the on-minus-off gap in points
Cooling 7 points in the last 10 games (0.70 per game vs 0.95 this season)
Cooling 7 points in the last 10 games (0.70 per game vs 0.95 this season)
0.80 points per game at home · 1.10 away
0.80 points per game at home · 1.10 away
82 games · most recent at PHI, L 2–4: 0 G, 0 A
82 games · most recent at PHI, L 2–4: 0 G, 0 A
Lane Hutson
174 attempts10.00 xG12 G
Goal12Shot on goal112Missed shot50Blocked shot0Larger dot = higher xG
Shooting by zone
Zone
Att
G
xG
Goal rate / exp.
G−xG
Point
73
3
1.4
4.1% / 2.0%
+1.6
Below goal line
3
1
0.1
33.3% / 3.6%
+0.9
Right circle
5
1
0.2
20.0% / 4.2%
+0.8
High slot
47
5
4.8
10.6% / 10.2%
+0.2
Outer slot
8
0
0.4
0.0% / 5.3%
−0.4
Inner slot
18
2
2.5
11.1% / 13.7%
−0.5
Left circle
20
0
0.5
0.0% / 2.7%
−0.5
All zones
174
12
10.0
6.9% / 5.7%
+2.0
Sorted by goals minus expected goals. Goal rate is goals per unblocked attempt against the expected rate. Hover a row to light up those attempts on the rink.
Finishing evidence. Scoring 6.9% on chances vs 5.7% expected (+1.2 points), led by point volume and wrist finishing.
Shot types174 attempts
Type
Share
Sh%
G−xG
Snap
51.7%
4.8%
−1.3
Wrist
31.0%
12.5%
+2.0
Slap
12.6%
18.8%
+1.5
Backhand
2.3%
50.0%
+0.1
Tip-in
2.3%
0.0%
−0.3
Share is context, not a grade. Sh% counts shots on goal only.
High-danger chancesmodel probability ≥ 0.20
Attempts2.9% of the selected attempts
5
Goals
1
Expected goals
1.4
Conversion
20.0%28.8% expected
Shot profilecontext · not graded
On-net rate124 of 174 attempts on goal
71.3%
Slot share65 of 174 from the inner or high slot
37.4%
Average distancefrom the centre of the net
39.7 ft
Rebound attempts / 6011 this season · all situations
0.34
Usage by situation
Ice time, share of team ice time, scoring and scoring rate, with where shifts start.
Scope
TOI/GP
Team share
G
A
P
P/60
Rank (D)
Five-on-five
18:21
38.4%
7
39
46
1.83
4 / 236
Power play
3:21
68.6%
2
18
20
4.37
27 / 52
Penalty kill
0:28
9.4%
0
0
0
0.00
—
Other
1:36
—
3
9
12
5.48
32 / 236
All situations
23:46
38.9%
12
66
78
2.40
7 / 236
Where the 78 points come from · All situations
Goals12 · 0.37/60
Primary assists31 · 0.95/60
Secondary assists35 · 1.08/60
44.9% of points are secondary assists. Peer average 42.4%. Primary points per 60 (1.32) rank 9 of 235 among defensemen.
Zone starts 62.6% offensive of OZ + DZ · 93th percentile
Offensive 35.6%Neutral 43.2%Defensive 21.2%
Shifts
24.5 a game · 0:58 average
Zone starts: five-on-five · Shifts: all situations
4 NHL seasons: 174 games, 154 points
4 NHL seasons: 174 games, 154 points
Totals cover all situations; rates are five-on-five.
Elite90+Strong70–89Average30–69Weak10–29Poor<10Bar length is the peer percentile, so longer is always better · tick at the 50th
Player value: 1.83 Peer range: 0.15 – 1.89 / 60
MeanLane Hutson
Lower Higher (better)
Player 1.83 · mean 0.87. Higher raw values rank higher.
Recorded five-on-five goals plus assists per 60 minutes.
How to read these comparisons
Player values are recorded season results. Peer averages are arithmetic means of qualified players in the selected group; each row uses the same peers for its average and rank. Ranks use unrounded values, with tied players sharing a rank and the next rank skipped. Lower xG against ranks better. Bar colours are the five performance tiers; context rows are blue and not graded. Differences from the average describe the season, not isolated player impact.
Goals above expected is the raw goals-minus-xG rate, without the shrinkage used in the older finishing comparison. On-ice measures include teammates, opponents and deployment. These recorded metrics describe different quantities from the adjusted Season score components beside them.
Skaters need 20 appearances and 300 five-on-five minutes; quality and finishing also need 75 unblocked attempts. Early in a season these minimums scale down with games played so far. At least 30 peers must qualify. Playoff ranks are withheld. A reviewed axis whose own evidence fails is withheld and shown with its reason rather than ranked. These workload rules do not express statistical confidence.
Position uses the NHL listed primary position available now; it does not establish historical position or actual deployment. Broad groups are forwards, defence and goalies. This version uses the current model’s covered games only.
Season vs reference
Per game · all situations
Metric2025–26ReferenceDiff
0.150.07+0.07
0.800.73+0.07
0.950.80+0.15
1.511.11+0.40
Reference: 2024–25 · 82 games.
Each game against his own season
Points in each game, coloured by how good the game wasTrailing 10 games, per gameSeason 0.95
Points
7
1 G · 6 A
Team record
7–3–0
in his games
5v5 xG share
50.9%
on ice
5v5 ixG
0.3
individual expected goals
Avg TOI
25:41
all situations
Tiles cover the last 10 games.
Most often with Nick Suzuki: 566 five-on-five minutes, 63.8% xG share together
Most often with Nick Suzuki: 566 five-on-five minutes, 63.8% xG share together
Five-on-five · time together from shift charts (1,562:28 of his 5v5 ice time) · xG share together and apart
Teammate
Pos
TOI together
xG share together
GF–GA
CF%
Him without
Teammate without
Nick Suzuki
C
566:23
63.8%
38–11
58.2%
51.3%
49.4%
Juraj Slafkovský
L
549:30
57.1%
29–16
55.8%
54.3%
46.7%
Cole Caufield
R
513:26
61.5%
36–11
57.8%
52.6%
50.7%
Ivan Demidov
R
472:47
54.5%
25–17
49.2%
55.7%
48.3%
Jayden Struble
D
472:41
57.5%
21–20
52.7%
54.4%
48.9%
Oliver Kapanen
C
413:34
48.3%
26–19
46.9%
58.6%
45.9%
Zachary Bolduc
R
354:31
57.6%
20–14
53.2%
54.6%
47.3%
Alexandre Carrier
D
342:01
55.7%
26–13
51.2%
55.2%
46.5%
Noah Dobson
D
304:32
55.8%
26–10
56.4%
55.2%
45.4%
Brendan Gallagher
R
266:38
52.5%
16–10
52.9%
55.9%
44.7%
Josh Anderson
R
265:30
52.1%
14–16
52.6%
55.9%
39.3%
Jake Evans
C
248:47
56.2%
10–9
53.2%
55.1%
41.0%
Without columns are five-on-five xG share apart: him on the ice without that teammate, and the teammate without him (with this club). Bars are centred on an even 50%.