Carolina Hurricanes
Metropolitan Division · Eastern2026–27 (in progress)7-1-115 PTS
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Elite two-way play, possession, and special teams — highlighted by 3.49 expected goals for per game (3rd of 32).
Metropolitan Division · Eastern2026–27 (in progress)7-1-115 PTS
Elite two-way play, possession, and special teams — highlighted by 3.49 expected goals for per game (3rd of 32).
All situations · six composite axes against all 32 teams
Bands show league percentiles; axis labels show this season’s values.
Dashed outline: average NHL team this season. Outside = above average; inside = below average. All axes point outward for stronger results.
Team value: 3.49
League range: 2.22 – 3.62 / game
Team 3.49 · mean 2.91. Higher raw values rank higher.
Expected goals for per game.
All situations · against all 32 teams
| Results | Team | Percentile | Rank |
|---|---|---|---|
| 61.8 | 3 / 32 |
Team value: 61.82
League range: 28.57 – 64.15 %
Team 61.82 · mean 49.83. Higher raw values rank higher.
Goals for divided by goals for plus against.
| Shot share | Team | Percentile | Rank |
|---|---|---|---|
| 60.0 | 1 / 32 | ||
| 59.9 | 2 / 32 | ||
| 59.9 | 1 / 32 | ||
| 60.2 | 1 / 32 | ||
| 65.6 | 4 / 32 |
Team value: 59.97
League range: 38.76 – 59.97 %
Team 59.97 · mean 50.00. Higher raw values rank higher.
Expected goals for divided by expected goals for plus against, raw model values.
| Chance volume | Team | Percentile | Rank |
|---|---|---|---|
| 3.49 | 3 / 32 | ||
| 66.78 | 3 / 32 | ||
| 2.33 | 5 / 32 |
Team value: 3.49
League range: 2.22 – 3.62 / game
Team 3.49 · mean 2.91. Higher raw values rank higher.
Expected goals for per game.
| Finishing & goaltending | Team | Percentile | Rank |
|---|---|---|---|
| 11.5 | 14 / 32 | ||
| 89.2 | 13 / 32 | ||
| 100.76 | 14 / 32 | ||
| 1.90 | 13 / 32 | ||
| -0.01 | 14 / 32 |
Above averageNear averageBelow averageBars and shaded cells show peer percentile, so more is always better · tick at the 50th
Team value: 11.53
League range: 6.60 – 18.88 %
Team 11.53 · mean 11.35. Higher raw values rank higher.
Goals divided by shots on goal.
All situations · this season against a reference
| Metric | This season | 2025–26 | Change |
|---|---|---|---|
| % | 83.3 | 68.9 | +14.4 |
| / GP | 3.78 | 3.61 | +0.17 |
| / GP | 2.33 | 2.93 | -0.59 |
| / GP | 1.44 | 0.68 | +0.76 |
| / GP | 3.49 | 3.65 | -0.16 |
| / GP | 2.33 | 2.82 | -0.49 |
| % | 60.0 | 56.4 | +3.6 |
| % | 59.9 | 59.3 | +0.6 |
| % | 65.6 | 55.5 | +10.1 |
| % | 11.5 | 11.0 | +0.5 |
| % | 89.2 | 88.0 | +1.2 |
| index | 100.76 | 99.01 | +1.74 |
| goals | 1.90 | -4.34 | +6.24 |
| goals | -0.01 | -3.30 | +3.29 |
Cumulative standings points by game against a 96-point pace over 84 games
Sep 29, 2026 · vs FLA
15 points after 9 games; the pace line expects 10.3 (+4.7).
W-L-OTL and points % · overtime and shootout losses earn one point
| Split | GP | W-L-OTL | PTS | P% |
|---|---|---|---|---|
| Home | 4 | 2-1-1 | 5 | 62.5 |
| Away | 5 | 5-0-0 | 10 | 100.0 |
| vs Western | 3 | 3-0-0 | 6 | 100.0 |
| vs Eastern | 6 | 4-1-1 | 9 | 75.0 |
| vs own division | 4 | 3-1-0 | 6 | 75.0 |
| One-goal games | 3 | 2-0-1 | 5 | 83.3 |
| Scoring first | 5 | 5-0-0 | 10 | 100.0 |
| Allowing first | 4 | 2-1-1 | 5 | 62.5 |
| Last 10 | 9 | 7-1-1 | 15 | 83.3 |
All situations · goals and expected goals per 60 of clocked team ice time · all 32 teams
| Per 60 | Team | Percentile | Rank |
|---|---|---|---|
| 3.72 | 6 / 30 | ||
| 3.44 | 2 / 30 | ||
| 2.30 | 5 / 30 | ||
| 2.30 | 2 / 30 |
Team value: 3.72
League range: 1.37 – 4.61 / 60
Team 3.72 · mean 3.04. Higher raw values rank higher.
Goals for per 60 minutes of recorded team ice time in this situation.
Season totals; Other is all situations minus 5v5, PP and PK, so rows sum to all situations.
| Situation | TOI / GP | GF | GA | xGF | xGA | xG diff | xGF% |
|---|---|---|---|---|---|---|---|
| Five-on-five | 45:27 | 20 | 17 | 19.9 | 15.1 | +4.8 | 56.9 |
| Power play | 6:32 | 10 | 0 | 7.7 | 0.3 | +7.4 | 95.8 |
| Penalty kill | 5:49 | 2 | 2 | 1.4 | 3.8 | -2.5 | 26.5 |
| Other | 3:05 | 2 | 2 | 2.4 | 1.7 | +0.7 | 58.3 |
| All situations | 60:52 | 34 | 21 | 31.4 | 21.0 | +10.5 | 60.0 |
Goals for and against · a shootout decider counts as an overtime goal
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All situations · lower against rates rank higher
| Suppression & events | Team | Percentile | Rank |
|---|---|---|---|
| 0.071 | 19 / 32 | ||
| 2.33 | 2 / 32 | ||
| 1.22 | T6 / 32 | ||
| 44.67 | 1 / 32 | ||
| 11.11 | 28 / 32 | ||
| 22.78 | 9 / 32 | ||
| 4.33 | T13 / 32 | ||
| 16.67 | 17 / 32 |
Team value: 0.07
League range: 0.06 – 0.08 xG / unblocked attempt
Team 0.07 · mean 0.07. Lower raw values are better.
Expected goals against divided by unblocked attempts against: the average quality of chances allowed.
All situations · goals saved above expected per goalie · empty-net goals excluded
| Goalie | GP | GS | Start share | W-L-OTL | SV% | xGA | GSAx |
|---|---|---|---|---|---|---|---|
| Pyotr Kochetkov | 5 | 5 | 55.6% | 5-0-0 | 0.912 | 11.8 | +2.8 |
| Brandon Bussi | 4 | 4 | 44.4% | 2-1-1 | 0.871 | 9.2 | -2.8 |
| Team | 9 | — | -0.0 |
Team saves above expected -0.0 (14th in NHL); the goalie rows sum to it.
Official counts · all situations
Official percentage · rates use our scope, including 5v3, 4v3 and 6v4
| Power play rates | Team | Percentile | Rank |
|---|---|---|---|
| 7.88 | 10 / 30 | ||
| 10.21 | 4 / 30 | ||
| 108.22 | 7 / 30 | ||
| 2.28 | 3 / 32 |
Team value: 7.88
League range: 4.59 – 9.22 / 60
Team 7.88 · mean 6.89. Higher raw values rank higher.
Expected goals for per 60 minutes of recorded team ice time.
Official percentage · rates use our scope, including 5v3, 4v3 and 6v4
| Penalty kill rates | Team | Percentile | Rank |
|---|---|---|---|
| 4.40 | 2 / 30 | ||
| 2.29 | 3 / 30 | ||
| 73.40 | 3 / 30 | ||
| -1.84 | 7 / 32 |
Team value: 4.40
League range: 3.80 – 10.66 / 60
Team 4.40 · mean 7.03. Lower raw values are better.
Expected goals against per 60 minutes of recorded team ice time.
Goal differential by game, colored by result · the 10-game xG share line starts after game 10
9 of 10 games played toward the first rolling xG share. Hover a bar for the game.
Win OT/SO loss Regulation loss
Regular-season games only.
This club’s games only · P/60 and 5v5 xG share use this stint; grade is the full season
| Games | Scoring | Discipline | Shots | Time | Model | |||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| # | Player | Pos | GP | G | A | P | +/− | PIM | SOG | S% | ATOI | P/60 | 5v5 xG% | Grade |
| 20 | C | 10 | 6 | 7 | 13 | +5 | 12 | 28 | 21.4% | 18:29 | 4.38 | 58.2 | A+ | |
| 37 | R | 10 | 6 | 5 | 11 | +4 | 6 | 29 | 20.7% | 16:28 | 4.16 | 59.0 | A+ | |
| 53 | R | 10 | 1 | 7 | 8 | +3 | 4 | 26 | 3.8% | 17:10 | 2.89 | 61.9 | A+ | |
| 77 | L | 9 | 6 | 1 | 7 | 0 | 0 | 15 | 40.0% | 13:46 | 3.39 | 51.6 | A− | |
| 4 | D | 10 | 2 | 5 | 7 | +5 | 2 | 20 | 10.0% | 16:54 | 2.56 | 61.4 | A+ | |
| 28 | L | 10 | 0 | 6 | 6 | 0 | 10 | 13 | 0.0% | 11:27 | 3.26 | 61.6 | A+ | |
| 26 | D | 10 | 0 | 6 | 6 | -1 | 6 | 12 | 0.0% | 20:07 | 1.86 | 46.8 | B+ | |
| 22 | C | 10 | 4 | 2 | 6 | +6 | 2 | 26 | 15.4% | 16:05 | 2.30 | 60.7 | A+ | |
| 71 | L | 8 | 3 | 2 | 5 | +2 | 8 | 17 | 17.6% | 13:01 | 2.88 | 65.1 | A+ | |
| 27 | L | 10 | 1 | 4 | 5 | -4 | 0 | 17 | 5.9% | 15:09 | 2.06 | 44.7 | C | |
| 50 | L | 10 | 2 | 3 | 5 | +3 | 0 | 16 | 12.5% | 11:36 | 2.67 | 47.7 | B+ | |
| 48 | L | 10 | 1 | 2 | 3 | -3 | 4 | 16 | 6.3% | 13:26 | 1.40 | 58.5 | A | |
| 19 | D | 10 | 1 | 2 | 3 | -3 | 6 | 15 | 6.7% | 20:57 | 0.89 | 54.5 | A− | |
| 82 | C | 8 | 1 | 2 | 3 | 0 | 4 | 6 | 16.7% | 10:25 | 2.31 | 57.6 | B− | |
| 6 | D | 8 | 0 | 2 | 2 | +4 | 0 | 9 | 0.0% | 11:36 | 1.36 | 60.7 | A+ | |
| 74 | D | 10 | 0 | 2 | 2 | +4 | 0 | 17 | 0.0% | 19:35 | 0.63 | 59.8 | A | |
| 5 | D | 10 | 0 | 2 | 2 | +2 | 6 | 15 | 0.0% | 19:00 | 0.66 | 60.3 | A | |
| 29 | L | 2 | 0 | 1 | 1 | 0 | 0 | 1 | 0.0% | 9:41 | 3.93 | 61.4 | — | |
| 11 | C | 6 | 0 | 0 | 0 | -2 | 0 | 6 | 0.0% | 15:34 | 0.00 | 49.5 | B− | |
| 44 | L | 5 | 0 | 0 | 0 | -1 | 7 | 2 | 0.0% | 7:01 | 0.00 | 26.6 | — | |
| 36 | R | 2 | 0 | 0 | 0 | +1 | 0 | 1 | 0.0% | 7:29 | 0.00 | 93.5 | — | |
| 62 | D | 2 | 0 | 0 | 0 | 0 | 12 | 2 | 0.0% | 11:54 | 0.00 | 22.1 | — | |
GSAx: goals saved above expected, all situations, empty-net goals excluded.
| Games | Record | Shots faced | Goals allowed | Model | |||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| # | Goalie | GP | GS | W | L | OTL | SA | SV% | GA | GAA | GSAx |
| 52 | 5 | 5 | 5 | 0 | 0 | 102 | .912 | 9 | 1.78 | +2.8 | |
| 32 | 5 | — | 2 | 1 | 1 | 101 | .881 | 12 | 2.73 | -2.8 | |
2026–27 · regular season · every finished game
| Date | Opponent | Score | Result | SOG | SA | Shot diff | xGF% | PP | Starting goalie |
|---|---|---|---|---|---|---|---|---|---|
| Oct 17 | @ WPG | 3–2 | W | 37 | 23 | +14 | 50.9 | 2/2 | Pyotr Kochetkov |
| Oct 13 | vs WSH | 4–2 | W | 35 | 22 | +13 | 53.1 | 1/5 | Pyotr Kochetkov |
| Oct 11 | @ PHI | 4–1 | W | 30 | 19 | +11 | 67.8 | 0/4 | Pyotr Kochetkov |
| Oct 10 | @ CHI | 5–2 | W | 39 | 26 | +13 | 62.3 | 0/2 | Brandon Bussi |
| Oct 8 | vs VAN | 7–2 | W | 33 | 20 | +13 | 68.6 | 3/3 | Pyotr Kochetkov |
| Oct 6 | @ MTL | 6–4 | W | 33 | 20 | +13 | 64.9 | 1/5 | Brandon Bussi |
| Oct 3 | @ PHI | 3–2 | W (OT) | 40 | 18 | +22 | 60.9 | 2/4 | Pyotr Kochetkov |
| Oct 2 | vs WSH | 2–5 | L | 33 | 27 | +6 | 56.8 | 1/6 | Brandon Bussi |
| Sep 29 | vs FLA | 0–1 | OTL (OT) | 15 | 20 | -5 | 54.6 | 0/6 | Brandon Bussi |
| 9 games | 7-1-1 | 32.8 | 21.7 | 11.1 | 60.0 | 10/37 | |||
Summary: record, average SOG and SA per game, pooled xG share and power-play total for the filtered games.
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Every metric name opens its definition; the full list lives in Metrics.
Every section reads one season sample per situation. Five-on-five is official five-on-five strength; power play and penalty kill include 5v3, 4v3 and 6v4, and plain 6v5 is Other. Other is all situations minus the three, so situation rows sum. Power play and penalty kill are read from this team’s side, so shots against on the power play are the opponent’s shorthanded chances.
The situation filter (all situations or five-on-five) sets Season metrics, Season vs reference, On-ice rates and the Defense suppression rows, and opens the shot map on the same choice; the shot map’s own Situation select adds power play and penalty kill. The header, the percentile radar, Results, goaltending, discipline, Special teams, Form, Roster, Game log and Seasons keep the scope their own labels state.
Team ice time is the elapsed team clock from shift charts. Per-60 rates use only games with a complete clock and appear when at least 90% of games have one. Power-play opportunities, times shorthanded, penalty minutes, hits, blocks, giveaways, takeaways and faceoffs are official team box counts from the NHL game summary; official PP% and PK% use them.
Goals and saves above expected exclude empty-net goals. Shot-type shooting percentage is goals divided by shots on goal. High danger in ranked rows is model scoring probability of at least 0.20; the shot-map tier filter uses the player page’s location tiers. PDO is ranked high to low but is context, not a quality grade.
One-goal games include overtime and shootout decisions, and scoring first uses the first non-shootout goal. Shot callouts exclude shots on an empty net; attempts are unblocked, because blocked shots carry no location. Blocks and hits describe volume and time defending, so they are ranked but colored as context. Penalties count minor, major, bench and match events; misconducts and penalty shots are excluded.
Special-teams rates, shorthanded goals and net goals use the widened scopes above, which can differ from the official counts by a goal or two over a season. In Season vs reference, a change is colored by whether it helps the team, and Points % appears only in all situations. Season metrics leaves out the rows the Defense table shows and, in all situations, the rows the header shows.
An em dash means unavailable, not zero. A partial season remains partial. Percentiles and ranks need at least 20 teams.
Explore the full methodology →Unblocked attempts for and against · rinks use the player page’s geometric chance tiers
32 goals on 30.1 xG (+1.9). Finishing 7.3% vs 6.9% expected per unblocked attempt.
21 goals allowed on 21.0 xG against (-0.0 saved above expected).
| Zone | For | Against | ||||
|---|---|---|---|---|---|---|
| Att | xG | G | Att | xG | G | |
| High slot | 122 | 12.5 | 18 | 91 | 8.7 | 8 |
| Point | 121 | 3.4 | 0 | 73 | 1.8 | 2 |
| Inner slot | 98 | 11.4 | 12 | 70 | 8.6 | 10 |
| Outer slot | 34 | 2.3 | 4 | 17 | 1.1 | 1 |
| Left circle | 30 | 0.8 | 0 | 29 | 0.5 | 0 |
| Right circle | 27 | 0.8 | 0 | 10 | 0.2 | 0 |
| Below goal line | 7 | 0.3 | 0 | 4 | 0.1 | 0 |
| All zones | 439 | 31.4 | 34 | 294 | 21.0 | 21 |
| Type | Att | Share | G | xG | Sh% | G−xG |
|---|---|---|---|---|---|---|
| Snap | 208 | 47.4% | 16 | 14.6 | 11.3 | +1.4 |
| Wrist | 88 | 20.0% | 4 | 6.8 | 6.0 | -2.8 |
| Slap | 48 | 10.9% | 3 | 2.4 | 13.0 | +0.6 |
| Backhand | 43 | 9.8% | 6 | 2.8 | 18.2 | +3.2 |
| Tip-in | 38 | 8.7% | 2 | 3.0 | 9.5 | -1.0 |
| Deflected | 5 | 1.1% | 2 | 0.9 | 66.7 | +1.1 |
| Wrap-around | 4 | 0.9% | 0 | 0.1 | 0.0 | -0.1 |
| Bat | 3 | 0.7% | 0 | 0.6 | 0.0 | -0.6 |
| Poke | 2 | 0.5% | 1 | 0.2 | 50.0 | +0.8 |
Official record and season-level team metrics · cells shaded by league percentile that season
| Season | GP | Record | PTS | GF | GA | Diff | P% | xGF% | CF% | GAx | PDO | PP% | PK% |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2026–27 partial | 9 | 7-1-1 | 15 | 34 | 21 | +13 | 83.3 | 60.0 | 59.9 | 1.9 | 100.8 | 27.0 | 93.5 |
| 2025–26 | 82 | 53-22-7 | 113 | 296 | 240 | +56 | 68.9 | 56.4 ★ | 59.3 | -4.3 ★ | 99.0 | 24.9 | 80.5 |
| 2024–25 | 82 | 47-30-5 | 99 | 266 | 233 | +33 | 60.4 | 55.6 | 58.5 | -37.2 | 99.0 | 18.7 | 83.6 |
| 2023–24 | 82 | 52-23-7 | 111 | 279 | 216 | +63 | 67.7 | 55.8 | 59.3 | -14.9 | 100.1 | 26.9 ★ | 86.4 |
| 2022–23 | 82 | 52-21-9 | 113 | 266 | 213 | +53 | 68.9 | 56.2 | 59.9 ★ | -40.5 | 99.3 | 19.8 | 84.4 |
| 2021–22 | 82 | 54-20-8 | 116 | 278 | 202 | +76 | 70.7 | 55.4 | 55.8 | -20.0 | 101.2 | 22.0 | 88.0 ★ |
| 2020–21 | 56 | 36-12-8 | 80 | 179 | 136 | +43 | 71.4 ★ | 54.3 | 53.9 | -12.7 | 101.3 ★ | 25.6 | 85.2 |
| 2019–20 | 68 | 38-25-5 | 81 | 222 | 193 | +29 | 59.6 | 53.0 | 54.0 | -5.1 | 99.9 | 22.3 | 84.0 |
★ best full season in the table for that column (PDO is context). Shading uses each season’s league percentile; the in-progress season is partial.