Bands show position percentiles; axis labels show current rolling values.
Dashed outline: average forward in the fixed reference. Outside = above average; inside = below average. All axes point outward for stronger results.
Player value: 2.77 Peer range: 1.68 – 4.20 xGF/60
MeanWilliam Nylander
Lower Higher (better)
Player 2.77 · mean 2.54. Higher raw values rank higher.
Rolling profile against a fixed reference group
Fixed rolling-profile reference · 430 players. Values use the same history and smoothing as the radar.
History, sample sizes & calculation
Higher radar percentiles mean stronger recorded results against the fixed reference, including older seasons. These are separate from this season’s league percentile. Each player has a different amount of covered history. Weighted minutes and attempts give recent games more influence. “Prior” is the share contributed by a frozen league baseline: it is higher when a player has less evidence, and differs by metric because each uses its own smoothing strength. It is not a confidence score.
On-ice offense · xGF/60
1226.4 weighted minutes · 14% prior
On-ice defense · xGA/60
1226.4 weighted minutes · 25% prior
Chance generation · ixG/60
1226.4 weighted minutes · 14% prior
Shot quality · ixG/attempt
230.8 weighted attempts · 10% prior
Finishing · goals above expected/60
230.8 weighted attempts · 15% prior
History through Oct 17, 2026. Recent games count more than older games. History carries across seasons and stays unchanged while inactive. On-ice results are shared; finishing describes results rather than established talent.
William Nylander
47 attempts4.06 xG5 G
Goal5Shot on goal24Missed shot18Blocked shot0Larger dot = higher xG
Shooting by zone
Zone
Shots
xG
Goals
S%
High slot
18
1.5
2
11.1%
Inner slot
12
1.9
2
16.7%
Point
7
0.3
0
0.0%
Right circle
5
0.2
1
20.0%
Outer slot
3
0.2
0
0.0%
Below goal line
1
0.0
0
0.0%
Left circle
1
0.0
0
0.0%
Hover or focus a row to light up those attempts on the rink.
Finishing evidence. Scoring 10.6% on chances vs 8.6% expected (+2.0 points), led by right circle volume and wrist finishing.
Shot types47 attempts
Wrist62%
Slap15%
Snap13%
Backhand9%
Tip-in2%
High-danger chances
Expected
2.1
Goals
2
Conversion
12.5%
Model 13.0%
16 high-danger attempts · Model is the expected conversion on those attempts.
Recent form
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Season vs reference
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Every metric name opens its definition; the full list lives in Metrics.
Traditional statistics cover all situations. Supporting five-on-five analyses use completed games, raw adjustment and exposure from xG model v4. The two samples can differ.
An em dash means unavailable, not zero. A partial season remains partial. Where a panel reports evidence coverage, its rates use only the covered games. History never substitutes a different model, and a missing appearance interrupts a rolling model window.
Shot maps use the same shot model as Game Center and show which model version scored recent shots beside the rink. Older seasons can use earlier model versions. High danger means a model scoring probability of at least 0.20 on an unblocked attempt; for goalies, medium danger is 0.08 to 0.20 and low is below 0.08.
Special-team buckets include the wider recorded man-advantage and man-down states, read from the player’s own team; for a goalie, penalty kill means facing a power play. Their ranks need 100 recorded minutes and at least 30 qualified peers; below 100 minutes, penalty-kill percentiles are provisional. Playoff values have no ranks or percentiles. Team share is player ice time divided by team ice time in that situation, over the games the player dressed. Zone starts describe faceoff-started five-on-five shifts and exclude on-the-fly starts.
Penalties count events, including one for a double minor; bench and served-by roles are excluded, and victimless infractions have no drawn role. EPV added sums changes in the probability that the possessing team scores next; it is not standings points or an isolated player grade. Rolling windows never cross seasons or season types, and a missed game is not a zero-performance appearance. Career rates use summed counts and exposure, never an average of season rates; a missing contributing season withholds its career metric, and Performance begins in 2023–24.
Expected goals against while the player is on the ice (fewer is better)
Chance creation
Expected goals from the player’s own shots
Finishing
Goals minus expected goals on the player’s own shots
Assisting
Primary assists plus half of secondary assists
Each is measured against expectation, per 60 rated minutes: plus is above, minus below.
How this is calculated
Score breakdown
Component
Weight
Scaled
Contribution
Offense
25%
−0.288
−0.072
Defense
25%
−0.582
−0.146
Chance creation
20%
0.331
+0.066
Finishing
10%
0.319
+0.032
Assisting
20%
0.277
+0.055
Performance rate
−0.064
Per 60 rated minutes, over the scored appearances. Each component is scaled separately, then weighted; the contributions add to the performance rate at full precision, so rounded figures may differ.
Scoring
Season grade is the qualified peer percentile on the same letter bands as Game Grade — A+ ≥88, A ≥78, A− ≥68, B+ ≥58, B ≥50, B− ≥42, C+ ≥35, C ≥28, C− ≥22, D ≥15, F below 15 — and needs qualification plus at least 30 eligible peers. The letter describes this season’s performance, not permanent ability.
Comparisons
Rank and component percentiles compare this season’s qualified forwards on unrounded rates over every checked appearance; Game Grade compares one appearance with frozen historical games.
Component percentiles are never averaged into the score. Recent history is optional, from up to three completed prior seasons; small samples are provisional.
Coverage
Qualification: 3 covered appearances, 47.6 rated minutes, and 90% appearance and workload coverage. Minimums advance with league progress; valid low-sample results stay visible.
Rated minutes exclude play with a goalie pulled: 8.3 min excluded; official TOI 185.7 min.
Coverage: complete. Updated .
Method
Five weighted components add to the performance rate. Five-on-five offense and defense account for recorded teammates, opponents and game state, so shared on-ice results are not isolated individual ability. Finishing is scored against the shot model’s historical-shooter expectation and assisting counts primary assists plus half of secondary assists; both use the strength baseline, chance creation its positional baseline.
Legacy rating
Legacy season score: 28.7 / 100. The fixed exposure baseline is 50; this is separate from the season peer grade.
Poor: 38.9% on-ice expected goal share at five-on-five (61st of 68)
Poor: 38.9% on-ice expected goal share at five-on-five (61st of 68)
Poor: 3.72 on-ice expected goals against per 60 (68th of 68)
Poor: 3.72 on-ice expected goals against per 60 (68th of 68)
Defensive metrics
Five-on-five on-ice suppression; individual events in all situations.
Suppression & events
Player
Percentile
Rank
69.37
64 / 68
—
—
—
0.069
62 / 68
0.97
51 / 68
0.32
67 / 68
1.29
20 / 68
2.26
18 / 68
0.32
28 / 68
Player value: 69.37 Peer range: 33.57 – 72.18 / 60
MeanWilliam Nylander
Lower (better)Higher
Player 69.37 · mean 56.55. Lower raw values are better.
On-ice attempts against per 60, including blocks.
Evidence coverage: high danger 8 of 9 games.
Discipline & puck management
Recorded season event counts · all situations
Penaltiesnet +1
Taken 0Drawn 1
Puck eventsnet -3
Giveaways 7Takeaways 4
Blocks
3
all situations
Hits
1
all situations
5.00 power-play points per 60
5.00 power-play points per 60
Power play
36:02 recorded ice time · peers need 100 minutes
Share of team PP
76.0%
in games dressed
PP points
3
goals + assists
Unit xGF / 60
7.85
team without: 4.39
Power play rates
Player
Percentile
Rank
5.00
—
—
5.00
—
—
8.33
—
—
1.63
—
—
7.85
—
—
11.66
—
—
Player value: 5.00 Peer distribution not published for this axis.
William Nylander
Lower Higher (better)
Player 5.00 · mean —. Higher raw values rank higher. Needs 100 minutes in this special-teams scope.
Recorded goals plus assists per 60 in this scope; widened power-play and penalty-kill scopes.
Needs 100 minutes in this special-teams scope.
Penalty kill
1:47 recorded ice time · peers need 100 minutes
Share of team PK
3.5%
in games dressed
SH points
0
goals + assists
Unit xGA / 60
4.60
team without: 7.37
Penalty kill rates
Player
Percentile
Rank
4.60
—
—
0.00
—
—
67.29
—
—
0.00
—
—
5.15
—
—
Player value: 4.60 Peer distribution not published for this axis.
William Nylander
Lower (better)Higher
Player 4.60 · mean —. Lower raw values are better. Fewer than 30 qualified peers.
Raw on-ice expected goals against per 60; the Season metrics sample.
Fewer than 30 qualified peers.
20:38 TOI per game (14:36 at five-on-five · 4:00 PP · 0:12 PK)
20:38 TOI per game (14:36 at five-on-five · 4:00 PP · 0:12 PK)
Very good: 0.86 individual expected goals per 60 (16th of 68)
Very good: 0.86 individual expected goals per 60 (16th of 68)
Results vs expected
Five-on-five · what happened beside the chances created and allowed
On-ice results
Player
Percentile
Rank
—
—
—
2.37
39 / 68
—
—
—
3.72
68 / 68
—
—
—
38.9
61 / 68
—
—
—
—
—
—
—
—
—
Player value: — Peer range: 0.57 – 7.38 / 60
Mean
Lower Higher (better)
Player — · mean 2.63. Higher raw values rank higher. Complete recorded inputs are unavailable.
On-ice goals for per 60 in this scope; excludes shootouts. Covered games only; withheld below 90% of exposure games.
Complete recorded inputs are unavailable.
5v5 goals
—
6 of 9 games
5v5 expected
5.2–8.2
xG for–against
EPV added
—
Attribution unavailable
On ice vs off ice
Toronto's share with William Nylander on the ice against the same team without him.
Share
On ice and off ice
On-minus-off gap in percentage points
xGF%
On ice 38.9%; off ice 51.7%.
51.738.9
-12.8
CF%
On ice 43.3%; off ice 48.2%.
48.243.3
-4.9
GF%
On ice unavailable · Off ice unavailable
—
On iceOff ice
Scale 35–65% · marker at 50% · right column is the on-minus-off gap in points
12 points over the last 9 games
12 points over the last 9 games
9 games · most recent vs NYI, L 1–4: 0 G, 0 A
9 games · most recent vs NYI, L 1–4: 0 G, 0 A
Official totals; expected-goal columns are five-on-five.
Ice time, share of team ice time, scoring and scoring rate, with where shifts start.
Scope
TOI/GP
Team share
G
A
P
P/60
Five-on-five
14:36
31.0%
3
4
7
3.19
Power play
4:00
76.0%
2
1
3
5.00
Penalty kill
0:12
3.5%
0
0
0
0.00
Other
1:49
—
0
2
2
7.32
All situations
20:38
33.6%
5
7
12
3.88
Where the 12 points come from · All situations
Goals5 · 1.62/60
Primary assists4 · 1.29/60
Secondary assists3 · 0.97/60
25.0% of points are secondary assists. Peer average 19.0%. Primary points per 60 (2.91).
Zone starts 70.0% offensive of OZ + DZ · 79th percentile
Offensive 45.9%Neutral 34.4%Defensive 19.7%
Shifts
22.2 a game · 0:56 average
Zone starts: five-on-five · Shifts: all situations
Excellent chance creation with very good finishing and playmaking, but he gives up too much defensively and his line struggles to generate offense — 3.72 on-ice expected goals against per 60 (68th of 68).
12 NHL seasons: 759 games, 703 points
12 NHL seasons: 759 games, 703 points
Totals cover all situations; rates are five-on-five.
Shading: peer percentile that season. Bold: career high.
Season metrics
2026–27 · five-on-five · against qualified peers
Production
Player
Percentile
Rank
3.19
6 / 68
1.37
11 / 68
0.46
40 / 68
Shooting & finishing
Player
Percentile
Rank
0.86
16 / 68
8.67
11 / 68
15.06
25 / 68
0.065
40 / 66
0.51
14 / 66
Above averageNear averageBelow averageBars and shaded cells show peer percentile, so more is always better · tick at the 50th
Player value: 3.19 Peer range: 0.00 – 4.04 / 60
MeanWilliam Nylander
Lower Higher (better)
Player 3.19 · mean 1.67. Higher raw values rank higher.
Recorded five-on-five goals plus assists per 60 minutes.
How to read these comparisons
Player values are recorded season results. Peer averages are arithmetic means of qualified players in the selected group; each row uses the same peers for its average and rank. Ranks use unrounded values, with tied players sharing a rank and the next rank skipped. Lower xG against ranks better. Green/red differences show favorable/unfavorable values versus average, not isolated player impact. Brass marks top-ten ranks.
Goals above expected is the raw goals-minus-xG rate, without the shrinkage used in the older finishing comparison. On-ice measures include teammates, opponents and deployment. These recorded metrics describe different quantities from the adjusted Season score components beside them.
Skaters need 20 appearances and 300 five-on-five minutes; quality and finishing also need 75 unblocked attempts. Early in a season these minimums scale down with games played so far. At least 30 peers must qualify. Playoff ranks are withheld. A reviewed axis whose own evidence fails is withheld and shown with its reason rather than ranked. These workload rules do not express statistical confidence.
Position uses the NHL listed primary position available now; it does not establish historical position or actual deployment. Broad groups are forwards, defence and goalies. This version uses the current model’s covered games only.
Recent form
Trailing ten appearances. Shaded games have fewer than ten in the window.
Trailing 10 games · Points / gamePoints in each gameSeason points / game
1.33 P / GP
Oct 17, 2026vs NYI
Trailing 9 · Points / game
1.33
Points in this game
0
Season points / game
1.33
9 appearances in window · partial window9 with five-on-five model coverage